
--------------------------------------------------------------------------------------------
 * LEVEL INFORMATION *
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TITLE			: Overkill2 (Original "Overkill")
FILENAME		: overkill2.pk3
AUTHOR	(Original)		: Wiebo de Wit
AUTHOR	(current Version)	: InsaneKid aka Rascal
DATE			: April 07
GAME			: Q3A
TYPE			: FFA/TDM (excessive, bazooka...)
PLAYER LOAD
EMAIL ADDRESS		: SupaDJLova@hotmail.com

HOMEPAGE URL		: none


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 * PLAY INSTRUCTIONS *
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1. Extract/Place "overkill2.pk3" into your Q****3/baseq3 directory

2. Select from the skirmish menu or type    \map overkill2    in the console

3. Enjoy!


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 * AUTHOR's NOTES *
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This is not my last Q3A custom map, expect more. Enjoy!



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 * NOTES ON BOTSUPPORT *
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I couldnt test it many times...cause it takes so long to create the bot-File!  ):

But they do well!



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 * PREVIOUS MAPS FROM THE AUTHOR *
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The Weird Map
and
The Pit			: (inspired by "max-200-Brushes"-Contest I heard from)

The Factory		: q3factory/factory (after 5years still not finished)

The Marshes - Reactor 303	: marshes (inspired by DOOM)

and others		: pro-dm1 /3 /4 /5 /6 /7 /9 /13 /15 /16 /17 /19
			  pro-trn 2 /3 /4 /5 /6 /17
			  pro-ctf1 /pro-ctf4 /q3ctf3
			  q3dm12b /q3dm14b

taken from Q1		: q3q1dm1 /q3q1dm5

taken from Q2		: Tokay6 /Q3edge /Warehouse

taken from DOOM		: Hellplay /Eclipse /Excavation /Wormhole

taken from CS		: Q3Dust

further			: Hell-Arch (Orignal by Lloyd Morris)
			  fff2 (Original by Stecki)
			  qxdm4b -Power Plant- (Original by QUAKER-X)
			  ztn3trn1 (Original from...its too late to think (:
			  Hell-Mines (Original "Mines of Mars", actf10)


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 * CONSTRUCTION *
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MAP BASE		: Reconsidered and Re-built
PREFABS USED		: None
TOOLs USED		: Q3Radiant 2.01


CONSTRUCTION TIME
BRUSH COUNT
ENTITY COUNT
KNOWN BUGS
			

COMPILE MACHINE	: AMD 1333/512MB DDR
			 
BSP TIME
VIS TIME
LIGHT TIME		: 33 minutes (all together)
BSPC TIME		: 9 minutes (optimized)




--------------------------------------------------------------------------------------------
 * CREDITS *
--------------------------------------------------------------------------------------------


-  id Software		For the game



*****************************************************************************

Special Thanks to all the authors whose maps I reconsidered!
I love your maps. And it was every minute worth and fun workin on them!

*****************************************************************************
